Another little work in progress. I need to work on the appearance of the particles and make them look like dust!
Basing myself on a picture I took this summer in Vancouver, I am starting to design a new environment. I would like to add modern human constructions in there, give it a little oomph. That’s for later though! :D
(PS: the rig is from me, and the mesh is from Hugo Bourgeois)
This is a simulation made using ICE (in XSI). The shape you see in the middle is the alpha channel of a keyed shot (in NUKE) for later compositing.
We had to inspire ourselves with a still life painting. I chose to use Baker’s painting :
Made using Softimage and photoshop!