I started working on the animation of this pocket watch. I’ve been trying to combine rigid bodies in Maya with joints in the chain, and the fact that I’m using a Spline IK on this part makes it complicated for me (due to my lack of knowledge on the subject) to animate it naturally. For now the chain links don’t look natural at all and are well spaced with eachothers. I want contact! 😛 Any ideas or suggestions on how to make dynamics with a spline IK?