2D-3D comp test with the Merry-Go-Round – WIP

Carou_Assemblage2

 

So, this is the same render, same object, but this time I just tried to put it in a 2D (picture that I took a few minutes ago) environment. It’s only a test, I’m looking for a better way of showing it’s actually on the surface (I still feel like it’s floating a bit). When I get something better, I’ll post it!

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